لتدريس علم الصرف (Lectora Inspire) نموذج الوسيلة التعليمية التفاعلية لكطورا اينسبير
Abstract
This study aims to develop Lectora Inspire interactive learning media in Sharf learning at the Arabic Language Education Study Program, State University of Jakarta. The researcher uses a development research method that refers to the ADDIE development model developed by Dick and Carry (1996) which consists of several interrelated stages, namely, Analysis (analysis), Design (planning), Development (development), Implementation (application), Evaluation (evaluation). The researcher limits the method steps used in this study in three stages as follows: (1) Analyze (analysis), needs analysis of the Lectora Inspire interactive learning media model, researchers distribute needs instruments and conduct interviews to third-level students and get responses from 33 students stated that the Lectora Inspire interactive learning media was needed. (2) Design and Development (Planning and Development), in the design and development stage of Lectora Inspire interactive learning media adapting to CPMK and Sub-CPMK. (3) Then, the last stage is the response of experts in the interactive learning media Lectora Inspire which was developed, the researchers distributed assessment instruments to media experts and material experts for the product assessment process. Based on data analysis that has been carried out by researchers, the feasibility level of the Lectora Inspire Interactive Learning Media Model is based on the assessment: 1) Media experts obtained a score of 90 from a scale of 80 - 100 in the Very Eligible category, 2) Material experts obtained a score of 73,3 from a scale of 60 - 100 in the Eligible category. Thus, the interactive learning media Lectora Inspire is suitable for use in learning Sharf at the Arabic Language Education Study Program, State University of Jakarta.